Monday, August 20, 2012

Osaka Game Day - September 2nd, 2012

We are having a game day in Osaka on September 2nd, 2012 from 9:30AM to 9:30PM.  Come and join us!  Beginners and all nationalities are welcome.  For more details, check out the link below:

Osaka Game Day - September 2nd, 2012 Details 

Friday, August 10, 2012

Day of Destruction--Twilight Imperium Day 2012 Report



The very stars shook at the cascading explosions as fleet after fleet blossomed into vapor.  The molecules of once brave soldiers blasted in every direction to join the cold vast eternity of space.

On August 5th, we held a Twilight Imperium Day in Osaka.  Four empires stepped up to claim the imperial throne--The Yssaril Tribes (Diz in green), The Winnu (Kohei in purple), The L1z1x Mindnet (Kristos in blue), and the Emirates of Hacan (Keith in Yellow).  At the beginning of the game there were two bold moves:  The Yssaril Tribes took advantage of their fast carriers to take Mecatol Rex in the first turn and the L1z1x Mindnet took advantage of a defensive weakness to invade the home system of the Emirates of Hacan.  

Hacan seemed to be in a terrible position, with only a few measly ships left and no space dock for a few turns.  In order to stop the onslaught, Hacan negotiated a deal that highly favored the L1z1x Mindnet.  Run away to fight another day.  The Winnu had a very tough choice, go after Mecatol Rex and take on the Yssaril Tribes or go after the lightly defended home territories of the L1z1x Mindnet.  Eventually, the Winnu went for one of the victory conditions and attacked Yssaril.  The Yssaril Tribes were deeply distraught by this move as they were planning to attack the weakly defended home systems of the L1z1x Mindnet.  This act of treachery solidified the Yssaril Tribes into a policy of revenge.  To make matters worse for the Winnu, the L1z1x Mindnet decided to attack the Winnu at that time, now that the Hacan were dealt with.  A vicious three-way battle began, which led to the destruction of the Winnu war making capacity for the rest of the game.

While all this was going on, the Hacan were left to themselves to rebuild their empire.  The Hacan were able to negotiate some limited battles with the Yssaril Tribes and the L1z1x Mindnet.  Trading small battles for trade goods.  This ended up being a big mistake for those two powers.  While they were distracted with the Winnu, the Hacan were slowly building up their victory points.  As the Hacan were building up their empire, they began to amass a huge amount of trade goods, which they in turn used towards victory conditions.  The power of Hacan was unstoppable.

As Hacan was nearing it's victory, the L1z1x Mindnet went into hyper aggressive mode by attacking and taking Mecatol Rex from the Yssaril Tribes.  The power of their war suns and dreadnoughts were more than the Yssaril Tribes could handle.  In the meantime, the L1z1x Mindnet continued to hammer the Winnu.  No one could take on the Mindnet.

Eventually, the game ended with the Imperium Rex card and Hacan turned out to be a winner.  By exploiting the pity of neighboring empires due to its bad opening, Hacan was able to build to a peaceful trade victory supplemented with some small negotiated skirmishes.  The moral of the story?  Next time, show no mercy.  

Sunday, August 5, 2012

Early Report on the August 5th Game day!


Twilight Imperium 3 was the big game today, there is no doubt about that. While the TI3 players battled their way to galactic supremacy the rest of us worked our way through Descent 2nd edition, Dixit, Battlestar Galactica Express and several other games. Still the battle raged on in the field of TI3.

I'm hoping soon we'll hear from some of the players regarding their experience with the game!