Monday, June 4, 2012
This game was by far one of the most interesting games of Agricola that I've played to date. Time and again strategies failed, players were fooled and players fought to survive. It was played at boiteajeux where you can play for free:
You can buy the Japanese version of the game from Amazon.co.jp:
But it is highly language dependent.
The three players were Diz (BLUE), myself (RED) and Tim (PURPLE) (now living in Australia). As we sat at our respective computers Diz won the roll and got to take the first turn. A lot can be revealed by the first turn - if they take an occupation it can immediately tell you what their strategy will be, if they take grain they probably have some sort of baking minor improvement and so on. The penalty for going first is that you start with one less food than the other players, this is something to keep in mind, but seldom a problem.
Diz moved to play his first occupation, 'Fieldsman'. The Fieldsman lets you sow an extra two resources when you sow one field - a powerful card if you're only going to play a few fields. Ah ha! I thought - obviously he's going to be taking grain and plowing soon. Knowing what your opponent is probably going to do lets you prioritize your actions. I took 3 wood then Tim took 2. I was aiming to get my first room built before stage 2 started so that I could get a third worker as quickly as possible. It's a risky strategy since you can't tell exactly when the family growth card comes out, but it can pay off nicely.
Diz ploughed a field, I played Field Watchman (which lets me plough a field everytime I take grain). This meant that I could stop Diz in his plan while getting both grain and fields. An evil move for sure. Then Tim took the 'First Player' action. Now he was going to go first each round.